You.i Engine
CYIRadioGroupView Class Reference

Detailed Description

CYIRadioGroupView is a view that contains toggled button children, ensuring only one of them is ON at any given time.

#include <view/YiRadioGroupView.h>

Inheritance diagram for CYIRadioGroupView:

Public Member Functions

 CYIRadioGroupView ()
virtual ~CYIRadioGroupView ()
virtual bool Init () override
void RegisterChildren ()
void SelectButton (const CYIString &rButtonName)
- Public Member Functions inherited from CYISceneView
 CYISceneView ()
virtual ~CYISceneView ()
bool BuildFromTemplate (CYISceneManager *pSceneManager, const std::shared_ptr< CYIAssetViewTemplate > &pAssetViewTemplate, CYISceneManager::MissingClassHandlingMode missingHandlingMode=CYISceneManager::MissingClassHandlingMode::Abort)
bool IsInitialized () const
void SetClippingAreaNode (CYISceneNode *pClippingNode)
virtual CYIOptional< CYIStringViewGetProperty (CYIStringView propertyName) const override
bool GetProperty (CYIStringView propertyName, CYIString *pValue) const
virtual std::map< CYIString, CYIStringGetProperties () const override
virtual void ForEachProperty (const std::function< void(const CYIString &, const CYIString &)> &action) const override
virtual bool HasProperties () const override
void EnableDefaultHitZone ()
bool IsResponsiveLayoutEnabled () const
void EnableResponsiveLayout ()
void DisableResponsiveLayout ()
void AddAnchor (EYIAnchorType anchorType)
YI_ANCHOR_DATA GetAnchor (EYIAnchorType anchorType) const
virtual const CYISceneView::AssetRequirementGetAssetRequirements (uint32_t *pRequirementCount)
CYIAbstractTimelineGetInTimeline () const
CYIAbstractTimelineGetOutTimeline () const
CYIAbstractTimelineGetFocusInTimeline () const
CYIAbstractTimelineGetFocusOutTimeline () const
virtual bool HandlesFocusInDescendants () const
virtual bool RequestFocus (CYIFocus::Direction direction=CYIFocus::Direction::Forward, CYIFocus::FocusRootRule focusRootRule=CYIFocus::FocusRootRule::DescendantsUpdateContext, const CYIAABB &previousFocusRect=CYIAABB(), const CYIFocusSearchOptions &options=CYIFocusSearchOptions())
bool HasFocus () const
void SetFocusable (bool focusable)
bool IsFocusable () const
bool CanBeFocused () const
void SetNextFocus (CYISceneView *pView, CYIFocus::Direction direction)
CYISceneViewGetNextFocus (CYIFocus::Direction direction) const
virtual void SetInitiallyFocusedView (CYISceneView *pView, InitialFocusLifetime initialFocusLifetime=InitialFocusLifetime::Persistent)
CYISceneViewGetInitiallyFocusedView () const
CYISceneView::InitialFocusLifetime GetInitialFocusLifetime () const
CYISceneViewFindNextFocus (CYIFocus::Direction direction, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const
CYISceneViewFindNextFocus (CYIFocus::Direction direction, CYIAABB &screenSpaceFocusRegion, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const
virtual CYISceneViewFindNextFocusInDescendants (const CYISceneView *pCurrentFocusView, CYIFocus::Direction direction, CYIAABB &screenSpaceFocusRegion, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const
const CYISceneNodeGetFocusRoot () const
CYISceneViewGetFocusHandler () const
virtual void OnFocusGained ()
virtual void FocusGained ()
virtual void OnFocusLost ()
virtual void FocusLost ()
virtual void FocusGainedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) override
virtual bool ContainsFocusableDescendant (const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const override
const std::shared_ptr< CYIAssetViewTemplate > & GetViewTemplate () const
const std::vector< CYIString > & GetChildTemplateNames ()
virtual CYIAbstractTimelineGetTimeline (CYIStringView markerName, TimelineGetMode mode=TimelineGetMode::GetDefault)
CYIAbstractTimelineGetTimeline (CYIMarkerData::ID id, TimelineGetMode mode=TimelineGetMode::GetDefault)
std::map< CYIString, CYITimeline * > GetTimelines () const
bool FindTimeline (CYIAbstractTimeline *&pTimeline, CYIStringView markerName, FetchType type, const CYIString &tag="", TimelineGetMode mode=TimelineGetMode::GetDefault)
CYITimelineGroupGetTimelineGroup (CYIStringView markerName)
std::unique_ptr< CYITimelineGroupBuildTimelineGroup (CYIStringView markerName)
void BuildAnchorList ()
virtual void Reset ()
void SetLayout (std::unique_ptr< CYILayout > pLayout)
const CYILayoutGetLayout () const
CYILayoutGetLayout ()
virtual void Measure (const MeasureSpec &widthSpec, const MeasureSpec &heightSpec, const MeasureSpec &depthSpec) override
virtual void ApplyMeasurements () override
- Public Member Functions inherited from CYISceneNode
 CYISceneNode ()
virtual ~CYISceneNode ()
bool IsInitialized () const
void ForceDirty ()
void SetDirtyFlag (DirtyFlag dirtyFlag)
DirtyFlag GetDirtyFlag () const
DirtyFlag GetPreviousDirtyFlag () const
const CYIStringGetName () const
CYIString GetUniqueName () const
void SetSceneManager (CYISceneManager *pSceneManager)
void SetName (const CYIString &name)
int32_t GetID () const
void SetID (int32_t id)
uint64_t GetUniqueID () const
bool AddChild (std::unique_ptr< CYISceneNode > pSceneNode)
bool AddChild (std::unique_ptr< CYISceneNode >, size_t index)
bool InsertChildAfter (CYISceneNode *pRefNode, std::unique_ptr< CYISceneNode > pSceneNode)
std::unique_ptr< CYISceneNodeRemoveChild (CYISceneNode *pSceneNode)
bool ReorderChild (size_t fromIndex, size_t toIndex)
CYITransformGetTransform ()
CYISceneNodeGetParent () const
bool ChangeParent (CYISceneNode *pParent)
CYISceneNodeGetDrawParent () const
bool IsAncestorOf (const CYISceneNode *pNode) const
CYISceneManagerGetSceneManager () const
size_t GetChildCount () const
uint32_t GetChildCountRecursive () const
CYISceneNodeGetChild (size_t index) const
Iterator begin (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const
Iterator end (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const
ReverseIterator rbegin (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const
ReverseIterator rend (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const
CYISceneNodeGetChild (const CYIString &name) const
size_t GetDrawChildCount () const
CYISceneNodeGetDrawChild (size_t index) const
CYISceneNodeGetDrawChildByID (int32_t id) const
template<class YI_SCENE_NODE_SUBCLASS >
YI_SCENE_NODE_SUBCLASS * GetChild (uint32_t targetMatchedNodeCount=1) const
template<class YI_SCENE_NODE_SUBCLASS >
std::list< YI_SCENE_NODE_SUBCLASS * > GetChildren () const
template<class YI_SCENE_NODE_SUBCLASS >
std::list< YI_SCENE_NODE_SUBCLASS * > GetDrawChildren () const
size_t GetIndexOfChild (const CYISceneNode *pSceneNode) const
size_t GetIndexOfDrawChild (const CYISceneNode *pSceneNode) const
void Show ()
void Hide ()
void SetVisibility (bool visible)
void SetOpacity (float opacity)
float GetCompositeOpacity () const
float GetLocalOpacity () const
bool IsVisible () const
bool IsTrulyVisible () const
bool IsPerceptible () const
CYISceneNodeGetNode (CYIStringView name)
CYISceneNodeGetNode (CYIStringView name, const CYIRuntimeTypeInfo &enforceClassType)
CYISceneNodeGetNode (const CYIRuntimeTypeInfo &enforceClassType)
CYISceneNodeGetNodeAfterTarget (const CYIRuntimeTypeInfo &enforceClassType, CYISceneNode *pStartAfterTarget)
template<class YI_SCENE_NODE_SUBCLASS >
YI_SCENE_NODE_SUBCLASS * GetNode (CYIStringView name)
CYISceneNodeGetNode (const int32_t id)
CYISceneNodeGetNode (const int32_t id, const CYIRuntimeTypeInfo &enforceClassType)
CYISceneNodeGetNodeWithUniqueID (uint64_t uniqueID)
template<class YI_SCENE_NODE_SUBCLASS >
bool FindNode (YI_SCENE_NODE_SUBCLASS *&pNode, CYIStringView nodeName, FetchType type, const CYIString &tag)
std::list< CYISceneNode * > GetNodes (CYIStringView name)
std::list< CYISceneNode * > GetNodes (int32_t id)
std::list< CYISceneNode * > GetNodes (const CYIRuntimeTypeInfo &enforceClassType)
template<class YI_SCENE_NODE_SUBCLASS >
const YI_SCENE_NODE_SUBCLASS * GetNode (uint32_t targetMatchedNodeCount=1) const
template<class YI_SCENE_NODE_SUBCLASS >
YI_SCENE_NODE_SUBCLASS * GetNode (uint32_t targetMatchedNodeCount=1)
void SetMesh (const std::shared_ptr< CYIMesh > &pMesh)
bool SetNPatchBitmap (const std::shared_ptr< CYIBitmap > &pNPatchBitmap)
void ClearNPatch ()
void SetMaterial (const std::shared_ptr< CYIMaterial > &pMaterial, size_t index=0)
void AddEffect (const std::shared_ptr< CYIEffect > &pEffect)
void RemoveEffect (const std::shared_ptr< CYIEffect > &pEffect)
size_t GetEffectCount () const
const std::shared_ptr< CYIEffect > & GetEffect (size_t index) const
void ConnectEffectsToTimelines (const CYITimelineTrack *pTrack)
void AddMask (std::unique_ptr< CYIMask > pMask)
std::unique_ptr< CYIMaskRemoveMask (const CYIMask *pMask)
size_t GetMaskCount () const
const CYIMaskGetMask (size_t index) const
CYIMaskGetMask (size_t index)
const std::shared_ptr< CYIMesh > & GetMesh () const
const std::shared_ptr< CYIBitmap > & GetNPatchBitmap () const
size_t GetMaterialCount () const
const std::shared_ptr< CYIMaterial > & GetMaterial (size_t index=0) const
const std::shared_ptr< IYIUniformBufferObject > & GetShaderUniforms () const
void SetMeshTransform (const glm::mat4 &rTransform)
void DestroyChildren ()
glm::mat4 GetLocalTransform () const
glm::mat4 GetWorldTransform () const
bool Intersects (const CYISceneNode *pNode) const
void SetRenderTarget (const std::shared_ptr< CYIRenderTarget > &pRenderTarget)
const std::shared_ptr< CYIRenderTarget > & GetRenderTarget () const
virtual void OnPreBuildDrawList (std::vector< IYIRenderer::Command > *pDrawList, std::vector< CYIAbstractCameraSceneNode *> *pDrawWithCameraList)
virtual void OnPostBuildDrawList (std::vector< IYIRenderer::Command > *pDrawList)
const CYIAABBGetWorldAABB () const
const CYIAABBGetLocalAABB () const
void SetAnchorPoint (const glm::vec3 &anchorPoint)
void SetAnchorPoint (float x, float y, float z)
void SetAnchorPointX (float x)
void SetAnchorPointY (float y)
void SetAnchorPointZ (float z)
void SetPosition (const glm::vec3 &position)
void SetPosition (float x, float y, float z)
void SetPositionX (float x)
void SetPositionY (float y)
void SetPositionZ (float z)
void SetRotation (const glm::vec3 &rotation)
void SetRotation (float pitchDegrees, float yawDegrees, float rollDegrees)
void SetRotationX (float pitchDegrees)
void SetRotationY (float yawDegrees)
void SetRotationZ (float rollDegrees)
void SetOrientation (float pitchDegrees, float yawDegrees, float rollDegrees)
void SetOrientation (const glm::quat &orientation)
void SetScale (const glm::vec3 &scale)
void SetScale (float factorX, float factorY, float factorZ)
void SetScaleX (float factor)
void SetScaleY (float factor)
void SetScaleZ (float factor)
const glm::vec3 & GetPosition () const
const glm::vec3 & GetScale () const
const glm::vec3 & GetWorldScale () const
const glm::vec3 & GetWorldSurfaceScale () const
const glm::vec3 & GetRotation () const
const glm::quat & GetOrientation () const
const glm::vec3 & GetAnchorPoint () const
virtual void SetSize (const glm::vec3 &size, bool dirtyLayout=true)
const glm::vec3 & GetSize () const
const glm::vec3 & GetInitialSize () const
void SetMeasuredSize (const glm::vec3 &measuredSize)
const glm::vec3 & GetMeasuredSize () const
void SetInternalCustomTimelineValue (uint32_t trackID, const CYIVariant &value)
virtual void SetCustomTimelineValue (uint32_t trackID, const CYIVariant &value)
void SetClippingOn ()
void SetClippingOff ()
bool GetClipping () const
void SetClippingBox (const CYIAABB &rWorldBox)
const CYIAABBGetClippingBox () const
void StartPropertyAnimation (PropertyAnimation::Type propType, float from, float to, uint32_t durMs, CYITimeInterpolator *pTimeInterpolator=nullptr, bool dirtyLayout=true)
void StopPropertyAnimation (PropertyAnimation::Type propType)
void UpdateLocalSpaceCollision (CYIActionEvent *pActionEvent)
virtual bool BroadcastEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent)
void UpdateEventForLocalSpace (CYIActionEvent *pActionEvent, glm::vec3 &rayOrigin, glm::vec3 &rayNonOriginPoint) const
bool IsBoundingBoxHit (const CYIRay &rWorldSpaceRay) const
bool IsMeshHit (const CYIRay &rWorldSpaceRay) const
void DumpTree () const
void StartCaptureKeyboardEvents ()
void StopCaptureKeyboardEvents ()
void StartCaptureTrackpadEvents ()
void StopCaptureTrackpadEvents ()
void StartCapturePointerEvents (uint8_t pointerID)
void StopCapturePointerEvents (uint8_t pointerID)
bool DrawBehindChildren (CYISceneNode *pSceneNode, bool *pChanged=nullptr)
bool DrawInFrontOfChildren (CYISceneNode *pSceneNode, bool *pChanged=nullptr)
bool DrawBehind (CYISceneNode *pSceneNode, bool *pChanged=nullptr)
bool DrawInFront (CYISceneNode *pSceneNode, bool *pChanged=nullptr)
bool IsFocusRoot () const
void SetIsFocusRoot (bool isFocusRoot)
virtual void OnFocusGainedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus)
virtual void OnFocusLostInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus)
virtual void FocusLostInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus)
virtual void OnFocusChangedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus)
virtual void FocusChangedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus)
void SetUseLocalTransformAndAlpha (bool use)
bool GetProperty (CYIStringView propertyName, CYIString *pValue) const
void SetProperty (const CYIString &rPropertyName, const CYIString &rPropertyValue)
std::shared_ptr< CYISceneNodeProxyGetSceneNodeProxy () const
void SetLayoutConfig (std::unique_ptr< CYILayoutConfig > pLayoutConfig)
const CYILayoutConfigGetLayoutConfig (LayoutConfigFetchMode fetchMode=LayoutConfigFetchMode::LazyInstantiate) const
CYILayoutConfigGetLayoutConfig (LayoutConfigFetchMode fetchMode=LayoutConfigFetchMode::LazyInstantiate)
void SetLayoutState (std::unique_ptr< CYILayoutState > pLayoutState)
const CYILayoutStateGetLayoutState () const
CYILayoutStateGetLayoutState ()
void RequestLayout ()
LayoutDirtyFlag GetLayoutDirtyFlag () const
virtual void SetLayoutDirtyFlag (LayoutDirtyFlag flag)
virtual CYIAbstractCameraSceneNodeFindActiveCamera (const CYISceneNode *pTargetSceneNode=nullptr) const
CYIAccessibilityAttributes::Accessible GetAccessible () const
void SetAccessible (CYIAccessibilityAttributes::Accessible accessible)
const CYIAccessibilityAttributesGetAccessibilityAttributes () const
std::unique_ptr< CYIAccessibilityAttributesTakeAccessibilityAttributes ()
void SetAccessibilityAttributes (std::unique_ptr< CYIAccessibilityAttributes > pAttributes)
const CYIRenderableGetRenderable () const
template<typename T >
bool CanCastTo () const
CYIAdjustmentLayerSceneNode * GetLastAdjustmentLayer () const
- Public Member Functions inherited from CYIEventTarget
 CYIEventTarget ()
virtual ~CYIEventTarget ()
bool AddEventListener (CYIEvent::Type eventType, CYIEventHandler *pListener, CYIEventTarget::Phase phase=CYIEventTarget::Phase::Bubble)
bool RemoveEventListener (CYIEvent::Type eventType, CYIEventHandler *pListener, CYIEventTarget::Phase phase=CYIEventTarget::Phase::Bubble)
void SetSpecialTypeFlag (SpecialEventTargetType type)
void ClearSpecialTypeFlag (SpecialEventTargetType type)
SpecialEventTargetType GetSpecialTypes () const
const std::shared_ptr< CYIEventTargetProxy > & GetProxy () const
- Public Member Functions inherited from CYISignalHandler
 CYISignalHandler ()
 CYISignalHandler (const CYISignalHandler &rSignalHandler)
virtual ~CYISignalHandler ()
CYISignalHandleroperator= (const CYISignalHandler &rSignalHandler)
void MoveToThread (CYIThread *pThread)
 This function allows the user to override the default thread affinity to any CYIThread that may or may not be running. More...
CYIThreadHandle GetThreadAffinity () const
void SetThreadAffinity (const CYIThreadHandle &rThreadAffinity)
virtual bool IsConnected () const
virtual bool IsConnected (const CYISignalBase &rSignal) const
void Disconnect (CYISignalBase &rSignal)
void DisconnectFromAllSignals ()
- Public Member Functions inherited from CYIThread::Listener
 Listener ()
virtual ~Listener ()
virtual void OnThreadStarted (CYIThread *)
virtual void OnThreadTerminated (CYIThread *)
virtual void OnThreadFinished (CYIThread *)
- Public Member Functions inherited from IYIPropertiesSource
virtual ~IYIPropertiesSource ()=default
bool GetProperty (CYIStringView propertyName, CYIString *pValue) const
- Public Member Functions inherited from CYIEventHandler
 CYIEventHandler ()
 CYIEventHandler (const CYIEventHandler &)
virtual ~CYIEventHandler ()
CYIEventHandleroperator= (const CYIEventHandler &)
bool RegisterEventFilter (CYIEventFilter *pFilter)
bool UnregisterEventFilter (CYIEventFilter *pFilter)
bool PreFilter (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent)
bool PostFilter (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent)
bool AreEventsEnabled () const
void EnableEvents (bool enable)

Public Attributes

CYISignal< const CYIString & > ButtonSelected
- Public Attributes inherited from CYISceneView
CYISignal< CYISceneView *, CYISceneView *> GainedFocus
 Emitted when focus has entered this view. The first signal argument is the view that gained focus (e.g. the current view) and the second signal argument is the view that lost focus. More...
CYISignal< CYISceneView *, CYISceneView *> LostFocus
 Emitted when focus has left this view. The first signal argument is the view that lost focus (e.g. the current view) and the second signal argument is the view that gained focus. More...
- Public Attributes inherited from CYISceneNode
CYISignal< CYISceneNode *, PropertyAnimation::TypePropertyAnimationComplete
CYISignal< CYISceneNode *, CYISceneNode *> DescendantGainedFocus
 Emitted when focus has entered this tree. The first signal parameter is the new node with focus, and the second signal parameter is the previous node with focus. More...
CYISignal< CYISceneNode *, CYISceneNode *> DescendantLostFocus
 Emitted when focus has left this tree. The first signal parameter is the new node with focus, and the second signal parameter is the previous node with focus. More...
CYISignal< CYISceneNode *, CYISceneNode *> DescendantsChangedFocus
 Emitted when focus has changed within this tree. This signal is called only if focus was previously within this tree and focus is now on a different node (but still within this tree). The first signal parameter is the new node with focus, and the second signal parameter is the previous node with focus. More...
CYISignal< CYIAccessibilityAttributes::AccessibleAccessibleStateChanged
 Emitted when accessible state changed. More...

Protected Member Functions

void OnButtonToggled (bool on, int32_t id)
- Protected Member Functions inherited from CYISceneView
void UpdateClipping ()
virtual void WorldScaleUpdated () override
virtual void WorldBoundingBoxUpdated () override
virtual void OnViewReflowed (const glm::vec3 &worldScale)
virtual void ViewReflowed (const glm::vec3 &worldScale)
virtual bool HandleEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) override
virtual bool ProcessEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) override
void UpdateResponsiveLayoutAnchors ()
virtual void SizeChanged () override
virtual void ChildNeedsLayout () override
virtual void LayoutDirtied () override
virtual void ChildAdded (CYISceneNode *pChild) override
virtual void ChildRemoved (CYISceneNode *pChild) override
virtual void ChildVisibilityChanged (CYISceneNode *pChild) override
void OnViewIsInAnimatedPosition ()
void OnViewIsGoingOutOfAnimatedPosition ()
void SetInTimeline (CYIAbstractTimeline *pTimeline)
void SetOutTimeline (CYIAbstractTimeline *pTimeline)
virtual void OnInit ()
bool TryRequestFocusOnInitiallyFocusedView ()
- Protected Member Functions inherited from CYISceneNode
void Update ()
virtual void OnUpdateBegin ()
virtual void UpdateBegin ()
virtual void OnUpdateEnd ()
virtual void UpdateEnd ()
virtual void OnDirtyFlagChanged ()
virtual void DirtyFlagChanged ()
virtual void OnTransformUpdated ()
virtual void TransformUpdated ()
virtual void OnWorldScaleUpdated ()
virtual void OnWorldSurfaceScaleUpdated ()
virtual void WorldSurfaceScaleUpdated ()
virtual void OnVisibilityUpdated ()
virtual void VisibilityUpdated ()
virtual void OnCompositeOpacityUpdated ()
virtual void CompositeOpacityUpdated ()
virtual void OnWorldBoundingBoxUpdated ()
virtual void OnLocalBoundingBoxUpdated ()
virtual void LocalBoundingBoxUpdated ()
virtual void OnChildAdded (CYISceneNode *pChild)
virtual void OnChildRemoved (CYISceneNode *pChild)
virtual void OnSizeChanged ()
virtual void OnChildVisibilityChanged (CYISceneNode *pChild)
virtual void OnDrawOrderChanged ()
LayoutDirtyFlag GetCurrentLayoutDirtyFlag () const
virtual CYIString GetDumpTreeString () const
void DumpTree (int32_t indentLevel) const
virtual void SetCustomUniforms ()
template<class T >
void SetNodeType ()
virtual CYISceneNodeGetNodeFromChildren (CYIStringView name)
virtual CYISceneNodeGetNodeFromChildren (const int32_t id)
virtual CYISceneNodeGetNodeFromChildren (const CYIRuntimeTypeInfo &enforceClassType)
CYISceneNodeGetNodeFromChildrenAfterTarget (const CYIRuntimeTypeInfo &enforceClassType, bool *pTargetReached, CYISceneNode *pStartAfterTarget)

Additional Inherited Members

- Public Types inherited from CYISceneView
enum  TimelineGetMode {
enum  InitialFocusLifetime {
- Public Types inherited from CYISceneNode
enum  LayoutDirtyFlag : uint8_t {
enum  LayoutConfigFetchMode {
  LayoutConfigFetchMode::DoNotLazyInstantiate = 0,
enum  MeasureMode {
enum  FetchType {
  FetchType::Optional = 0,
typedef std::reverse_iterator< IteratorReverseIterator
typedef uint16_t DirtyFlag
- Public Types inherited from CYIEventTarget
enum  SpecialEventTargetType : uint8_t {
  SpecialEventTargetType::None = 0x00,
  SpecialEventTargetType::NoPick = 0x20
enum  Phase : uint8_t {
- Static Public Member Functions inherited from CYISceneView
static void RegisterAllViews ()
- Static Public Member Functions inherited from CYISceneNode
static void RegisterAllSceneNodes ()
- Static Public Attributes inherited from CYISceneNode
static constexpr DirtyFlag DirtyClean = 0x0000
static constexpr DirtyFlag DirtySceneGraph = 0x0001
static constexpr DirtyFlag DirtyVisibility = 0x0002
static constexpr DirtyFlag DirtyOpacity = 0x0004
static constexpr DirtyFlag DirtyLocalTransform = 0x0008
static constexpr DirtyFlag DirtyWorldTransform = 0x0010
static constexpr DirtyFlag DirtyUniform = 0x0020
static constexpr DirtyFlag DirtyWorldBoundingBox = 0x0040
static constexpr DirtyFlag DirtyMesh = 0x0080
static constexpr DirtyFlag DirtyWorldSurfaceScale = 0x0100
static constexpr DirtyFlag DirtyWorldScale = 0x0200
static constexpr DirtyFlag DirtyLocalBoundingBox = 0x0400
static constexpr DirtyFlag DirtyEverything = (DirtySceneGraph | DirtyVisibility | DirtyOpacity | DirtyLocalTransform | DirtyWorldTransform | DirtyUniform | DirtyWorldBoundingBox | DirtyWorldSurfaceScale | DirtyWorldScale | DirtyLocalBoundingBox)
- Protected Attributes inherited from CYISceneView
bool m_stopEventPropagation
bool m_responsiveLayoutEnabled
bool m_sceneTreeBuilt
bool m_inAnimatedPosition
std::unique_ptr< CYILayoutm_pLayout
std::shared_ptr< CYIAssetViewTemplatem_pAssetViewTemplate
std::shared_ptr< CYISceneNodeProxym_pInitiallyFocusedView
InitialFocusLifetime m_initialFocusLifetime
std::multimap< EYIAnchorType, YI_ANCHOR_DATAm_anchors
std::map< CYIString, std::unique_ptr< CYITimeline >, std::less<> > m_timelines
std::map< CYIString, std::unique_ptr< CYIParallelTimelineGroup >, std::less<> > m_timelineGroups
- Protected Attributes inherited from CYISceneNode
CYIString m_name
std::vector< std::unique_ptr< CYISceneNode > > m_children
std::vector< CYISceneNode * > m_drawChildren
std::map< CYIString, CYIString, std::less<> > m_Properties
std::vector< std::shared_ptr< CYIEffect > > m_Effects
std::vector< std::unique_ptr< PropertyAnimation > > m_propertyAnimations
float m_localOpacity
std::unique_ptr< CYITransformm_pTransform
glm::vec3 m_size
glm::vec3 m_initialSize
glm::vec3 m_measuredSize
glm::vec3 m_vlsLastCollision
bool m_clip
bool m_localVisibility
int32_t m_id
uint64_t m_guid
std::unique_ptr< CYINPatch > m_pNPatch
std::shared_ptr< CYIBitmapm_pNPatchBitmap
std::shared_ptr< CYIRenderablem_pRenderable
- Protected Attributes inherited from CYIEventTarget
std::vector< EventListenerEntry > m_listeners
SpecialEventTargetType m_specialTypes
std::shared_ptr< CYIEventTargetProxym_pEventTargetProxy
- Protected Attributes inherited from CYIEventHandler
bool m_enableEvents

Constructor & Destructor Documentation

◆ CYIRadioGroupView()

CYIRadioGroupView::CYIRadioGroupView ( )

◆ ~CYIRadioGroupView()

virtual CYIRadioGroupView::~CYIRadioGroupView ( )

Member Function Documentation

◆ Init()

virtual bool CYIRadioGroupView::Init ( )

Initializes the view and all of its content. Subclasses must call CYISceneView::Init().

This must be called after CYISceneView::BuildFromTemplate()

Reimplemented from CYISceneView.

◆ OnButtonToggled()

void CYIRadioGroupView::OnButtonToggled ( bool  on,
int32_t  id 

◆ RegisterChildren()

void CYIRadioGroupView::RegisterChildren ( )

scan the view's children, searching for CYIToggleButtonView elements and register them with this CYIRadioGroupView. Typically called after dynamically populating the children of this CYIRadioGroupView

◆ SelectButton()

void CYIRadioGroupView::SelectButton ( const CYIString rButtonName)

selects the button with the specified name, and unselects all others. If no button in the group matches the specified name, the radio group's status is left unchanged.

Member Data Documentation

◆ ButtonSelected

CYISignal<const CYIString &> CYIRadioGroupView::ButtonSelected

emitted when a button of the Radio Group is selected. Argument is the name of the emitting button

The documentation for this class was generated from the following file: