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| CYIEpgGridView () |
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virtual | ~CYIEpgGridView () |
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virtual bool | Init () override |
| Initialize the view. More...
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void | SetContentStartTimeInEpoch (int64_t contentStartTimeInEpoch) |
| Sets the content start time in epoch, the earliest time that the grid can be moved to. More...
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int64_t | GetContentStartTimeInEpoch () const |
| Gets the content start time in epoch. More...
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void | SetInitialVisibleTimeOffsetInSec (int64_t initialVisibleTimeOffsetInSec) |
| Sets the initial visible time offset in sec, the initial time that is visible on the grid. More...
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int64_t | GetInitialVisibleTimeOffsetInSec () const |
| Gets the initial visible time offset in sec. More...
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void | SetVisibleDurationInSec (int32_t visibleDurationInSec) |
| Sets the visible duration in sec, the width in seconds of the visible section of the grid. More...
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int32_t | GetVisibleDurationInSec () const |
| Gets the visible duration in sec. More...
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void | SetNumberOfVisibleChannels (int32_t numberOfVisibleChannels) |
| Sets the number of visible channels of the grid. More...
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int32_t | GetNumberOfVisibleChannels () const |
| Gets the number of visible channels of the grid. More...
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void | SetMaxDays (int32_t days) |
| Sets the total width of the grid in days. More...
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int32_t | GetMaxDays () const |
| Gets the total width of the grid in days. More...
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void | SetFocusBitmapUrl (const CYIString &focusBitmapUrl) |
| Sets the bitmap file used for the focus indicator. This should be a 9-patch image. Only set this field to specify for customization. More...
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const CYIString & | GetFocusBitmapUrl () const |
| Gets the bitmap file used for the focus indicator. More...
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void | SetNowBarBitmapUrl (const CYIString &nowBarBitmapUrl) |
| Sets the bitmap file used for the Now Bar. This should be a 9-patch image. Only set this field to specify for customization. More...
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const CYIString & | GetNowBarBitmapUrl () const |
| Gets the bitmap file used for the Now Bar. More...
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void | SetProgramBackgroundBitmapUrl (const CYIString &programBackground) |
| Sets the bitmap file used as the background for the program names. This should be a 9-patch image. Only set this field to specify for customization. More...
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const CYIString & | GetProgramBackgroundBitmapUrl () const |
| Gets the bitmap file used for the background for the program names. More...
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void | SetProgramTitleFont (const CYIString &programTitleFont) |
| Sets the font for the program titles. More...
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const CYIString & | GetProgramTitleFont () const |
| Gets the font for the program titles. More...
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void | SetProgramTitleColor (const CYIString &programTitleColor) |
| Sets the color for the program titles when the program is unfocused. More...
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const CYIString & | GetProgramTitleColor () const |
| Gets the color for the program titles when the program is unfocused. More...
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void | SetProgramTitleFocusedColor (const CYIString &programTitleFocusedColor) |
| Sets the color for the program titles when the program is focused. More...
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const CYIString & | GetProgramTitleFocusedColor () const |
| Gets the color for the program titles when the program is focused. More...
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void | SetEpgContent (const CloudEpgContentModel &content, const std::pair< CYIString, int64_t > &programToFocus=std::make_pair(CYIString::EmptyString(), 0)) |
| Sets the EPG content data. It will be transferred over TCP coomunication. After setting the data, client will provide a confirmation of data set, then the given programToFocus will be sent to client to set the focus. More...
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void | FocusProgram (const std::pair< CYIString, int64_t > &program) |
| Request focus to the specified program with given channel title and start time. More...
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| CYIPushButtonView () |
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virtual | ~CYIPushButtonView () |
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| CYIAbstractButtonView () |
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virtual | ~CYIAbstractButtonView () |
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void | Enable () |
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void | Disable () |
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void | SetEnabled (bool enabled) |
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bool | IsEnabled () const |
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bool | IsPressed () const |
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bool | IsOver () const |
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void | SetText (const CYIString &text) |
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const CYIString & | GetText () const |
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void | SetButtonID (int32_t buttonID) |
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int32_t | GetButtonID () const |
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| CYISceneView () |
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virtual | ~CYISceneView () |
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bool | BuildFromTemplate (CYISceneManager *pSceneManager, const std::shared_ptr< CYIAssetViewTemplate > &pAssetViewTemplate, CYISceneManager::MissingClassHandlingMode missingHandlingMode=CYISceneManager::MissingClassHandlingMode::Abort) |
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bool | IsInitialized () const |
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void | SetClippingAreaNode (CYISceneNode *pClippingNode) |
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virtual CYIOptional< CYIStringView > | GetProperty (CYIStringView propertyName) const override |
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bool | GetProperty (CYIStringView propertyName, CYIString *pValue) const |
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virtual std::map< CYIString, CYIString > | GetProperties () const override |
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virtual void | ForEachProperty (const std::function< void(const CYIString &, const CYIString &)> &action) const override |
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virtual bool | HasProperties () const override |
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void | EnableDefaultHitZone () |
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bool | IsResponsiveLayoutEnabled () const |
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void | EnableResponsiveLayout () |
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void | DisableResponsiveLayout () |
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void | AddAnchor (EYIAnchorType anchorType) |
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YI_ANCHOR_DATA | GetAnchor (EYIAnchorType anchorType) const |
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virtual const CYISceneView::AssetRequirement * | GetAssetRequirements (uint32_t *pRequirementCount) |
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CYIAbstractTimeline * | GetInTimeline () const |
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CYIAbstractTimeline * | GetOutTimeline () const |
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CYIAbstractTimeline * | GetFocusInTimeline () const |
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CYIAbstractTimeline * | GetFocusOutTimeline () const |
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virtual bool | HandlesFocusInDescendants () const |
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virtual bool | RequestFocus (CYIFocus::Direction direction=CYIFocus::Direction::Forward, CYIFocus::FocusRootRule focusRootRule=CYIFocus::FocusRootRule::DescendantsUpdateContext, const CYIAABB &previousFocusRect=CYIAABB(), const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) |
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bool | HasFocus () const |
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void | SetFocusable (bool focusable) |
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bool | IsFocusable () const |
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bool | CanBeFocused () const |
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void | SetNextFocus (CYISceneView *pView, CYIFocus::Direction direction) |
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CYISceneView * | GetNextFocus (CYIFocus::Direction direction) const |
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virtual void | SetInitiallyFocusedView (CYISceneView *pView, InitialFocusLifetime initialFocusLifetime=InitialFocusLifetime::Persistent) |
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CYISceneView * | GetInitiallyFocusedView () const |
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CYISceneView::InitialFocusLifetime | GetInitialFocusLifetime () const |
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CYISceneView * | FindNextFocus (CYIFocus::Direction direction, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const |
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CYISceneView * | FindNextFocus (CYIFocus::Direction direction, CYIAABB &screenSpaceFocusRegion, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const |
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virtual CYISceneView * | FindNextFocusInDescendants (const CYISceneView *pCurrentFocusView, CYIFocus::Direction direction, CYIAABB &screenSpaceFocusRegion, const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const |
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const CYISceneNode * | GetFocusRoot () const |
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CYISceneView * | GetFocusHandler () const |
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virtual void | OnFocusGained () |
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virtual void | FocusGained () |
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virtual void | OnFocusLost () |
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virtual void | FocusLost () |
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virtual void | FocusGainedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) override |
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virtual bool | ContainsFocusableDescendant (const CYIFocusSearchOptions &options=CYIFocusSearchOptions()) const override |
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const std::shared_ptr< CYIAssetViewTemplate > & | GetViewTemplate () const |
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const std::vector< CYIString > & | GetChildTemplateNames () |
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template<typename T > |
T * | BuildTimeline (const CYIString &markerName) |
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CYITimeline * | BuildTimeline (const CYIString &markerName, int32_t startOffset, int32_t duration) |
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CYIAbstractTimeline * | GetTimeline (CYIMarkerData::ID id) |
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virtual CYIAbstractTimeline * | GetTimeline (CYIStringView markerName, TimelineGetMode mode=TimelineGetMode::GetDefault) |
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std::map< CYIString, CYITimeline * > | GetSimpleTimelines () const |
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std::map< CYIString, CYIAbstractTimeline * > | GetTimelines () const |
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bool | FindTimeline (CYIAbstractTimeline *&pTimeline, CYIStringView markerName, FetchType type, const CYIString &tag="", TimelineGetMode mode=TimelineGetMode::GetDefault) |
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CYITimelineGroup * | GetTimelineGroup (CYIStringView markerName) |
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void | BuildAnchorList () |
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virtual void | Reset () |
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void | SetLayout (std::unique_ptr< CYILayout > pLayout) |
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const CYILayout * | GetLayout () const |
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CYILayout * | GetLayout () |
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virtual void | Measure (const MeasureSpec &widthSpec, const MeasureSpec &heightSpec, const MeasureSpec &depthSpec) override |
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virtual void | ApplyMeasurements () override |
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| CYISceneNode () |
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virtual | ~CYISceneNode () |
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bool | IsInitialized () const |
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void | ForceDirty () |
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void | SetDirtyFlag (DirtyFlag dirtyFlag) |
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DirtyFlag | GetDirtyFlag () const |
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DirtyFlag | GetPreviousDirtyFlag () const |
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const CYIString & | GetName () const |
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CYIString | GetUniqueName () const |
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void | SetSceneManager (CYISceneManager *pSceneManager) |
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void | SetName (const CYIString &name) |
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int32_t | GetID () const |
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void | SetID (int32_t id) |
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uint64_t | GetUniqueID () const |
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bool | AddChild (std::unique_ptr< CYISceneNode > pSceneNode) |
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bool | AddChild (std::unique_ptr< CYISceneNode >, size_t index) |
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bool | InsertChildAfter (CYISceneNode *pRefNode, std::unique_ptr< CYISceneNode > pSceneNode) |
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std::unique_ptr< CYISceneNode > | RemoveChild (CYISceneNode *pSceneNode) |
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bool | ReorderChild (size_t fromIndex, size_t toIndex) |
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CYITransform * | GetTransform () |
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CYISceneNode * | GetParent () const |
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bool | ChangeParent (CYISceneNode *pParent) |
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CYISceneNode * | GetDrawParent () const |
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bool | IsAncestorOf (const CYISceneNode *pNode) const |
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CYISceneManager * | GetSceneManager () const |
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size_t | GetChildCount () const |
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uint32_t | GetChildCountRecursive () const |
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CYISceneNode * | GetChild (size_t index) const |
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Iterator | begin (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const |
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Iterator | end (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const |
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ReverseIterator | rbegin (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const |
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ReverseIterator | rend (Iterator::Mode mode=Iterator::Mode::ImmediateChildren) const |
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CYISceneNode * | GetChild (const CYIString &name) const |
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size_t | GetDrawChildCount () const |
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CYISceneNode * | GetDrawChild (size_t index) const |
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CYISceneNode * | GetDrawChildByID (int32_t id) const |
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template<class YI_SCENE_NODE_SUBCLASS > |
YI_SCENE_NODE_SUBCLASS * | GetChild (uint32_t targetMatchedNodeCount=1) const |
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template<class YI_SCENE_NODE_SUBCLASS > |
std::list< YI_SCENE_NODE_SUBCLASS * > | GetChildren () const |
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template<class YI_SCENE_NODE_SUBCLASS > |
std::list< YI_SCENE_NODE_SUBCLASS * > | GetDrawChildren () const |
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size_t | GetIndexOfChild (const CYISceneNode *pSceneNode) const |
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size_t | GetIndexOfDrawChild (const CYISceneNode *pSceneNode) const |
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void | Show () |
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void | Hide () |
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void | SetVisibility (bool visible) |
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void | SetOpacity (float opacity) |
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float | GetCompositeOpacity () const |
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float | GetLocalOpacity () const |
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bool | IsVisible () const |
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bool | IsTrulyVisible () const |
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bool | IsPerceptible () const |
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CYISceneNode * | GetNode (CYIStringView name) |
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CYISceneNode * | GetNode (CYIStringView name, const CYIRuntimeTypeInfo &enforceClassType) |
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CYISceneNode * | GetNode (const CYIRuntimeTypeInfo &enforceClassType) |
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CYISceneNode * | GetNodeAfterTarget (const CYIRuntimeTypeInfo &enforceClassType, CYISceneNode *pStartAfterTarget) |
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template<class YI_SCENE_NODE_SUBCLASS > |
YI_SCENE_NODE_SUBCLASS * | GetNode (CYIStringView name) |
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CYISceneNode * | GetNode (const int32_t id) |
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CYISceneNode * | GetNode (const int32_t id, const CYIRuntimeTypeInfo &enforceClassType) |
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CYISceneNode * | GetNodeWithUniqueID (uint64_t uniqueID) |
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template<class YI_SCENE_NODE_SUBCLASS > |
bool | FindNode (YI_SCENE_NODE_SUBCLASS *&pNode, CYIStringView nodeName, FetchType type, const CYIString &tag) |
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std::list< CYISceneNode * > | GetNodes (CYIStringView name) |
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std::list< CYISceneNode * > | GetNodes (int32_t id) |
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std::list< CYISceneNode * > | GetNodes (const CYIRuntimeTypeInfo &enforceClassType) |
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template<class YI_SCENE_NODE_SUBCLASS > |
const YI_SCENE_NODE_SUBCLASS * | GetNode (uint32_t targetMatchedNodeCount=1) const |
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template<class YI_SCENE_NODE_SUBCLASS > |
YI_SCENE_NODE_SUBCLASS * | GetNode (uint32_t targetMatchedNodeCount=1) |
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void | SetMesh (const std::shared_ptr< CYIMesh > &pMesh) |
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bool | SetNPatchBitmap (const std::shared_ptr< CYIBitmap > &pNPatchBitmap) |
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void | ClearNPatch () |
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void | SetMaterial (const std::shared_ptr< CYIMaterial > &pMaterial, size_t index=0) |
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void | AddEffect (const std::shared_ptr< CYIEffect > &pEffect) |
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void | RemoveEffect (const std::shared_ptr< CYIEffect > &pEffect) |
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size_t | GetEffectCount () const |
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const std::shared_ptr< CYIEffect > & | GetEffect (size_t index) const |
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void | ConnectEffectsToTimelines (const CYITimelineTrack *pTrack) |
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void | AddMask (std::unique_ptr< CYIMask > pMask) |
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std::unique_ptr< CYIMask > | RemoveMask (const CYIMask *pMask) |
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size_t | GetMaskCount () const |
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const CYIMask * | GetMask (size_t index) const |
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CYIMask * | GetMask (size_t index) |
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const std::shared_ptr< CYIMesh > & | GetMesh () const |
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const std::shared_ptr< CYIBitmap > & | GetNPatchBitmap () const |
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size_t | GetMaterialCount () const |
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const std::shared_ptr< CYIMaterial > & | GetMaterial (size_t index=0) const |
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const std::shared_ptr< IYIUniformBufferObject > & | GetShaderUniforms () const |
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void | SetMeshTransform (const glm::mat4 &transform) |
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void | DestroyChildren () |
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glm::mat4 | GetLocalTransform () const |
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glm::mat4 | GetWorldTransform () const |
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bool | Intersects (const CYISceneNode *pNode) const |
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void | SetRenderTarget (const std::shared_ptr< CYIRenderTarget > &pRenderTarget) |
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const std::shared_ptr< CYIRenderTarget > & | GetRenderTarget () const |
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virtual void | OnPreBuildDrawList (std::vector< IYIRenderer::Command > *pDrawList, std::vector< CYIAbstractCameraSceneNode *> *pDrawWithCameraList) |
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virtual void | OnPostBuildDrawList (std::vector< IYIRenderer::Command > *pDrawList) |
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const CYIAABB & | GetWorldAABB () const |
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const CYIAABB & | GetLocalAABB () const |
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void | SetAnchorPoint (const glm::vec3 &anchorPoint) |
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void | SetAnchorPoint (float x, float y, float z) |
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void | SetAnchorPointX (float x) |
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void | SetAnchorPointY (float y) |
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void | SetAnchorPointZ (float z) |
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void | SetPosition (const glm::vec3 &position) |
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void | SetPosition (float x, float y, float z) |
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void | SetPositionX (float x) |
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void | SetPositionY (float y) |
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void | SetPositionZ (float z) |
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void | SetRotation (const glm::vec3 &rotation) |
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void | SetRotation (float pitchDegrees, float yawDegrees, float rollDegrees) |
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void | SetRotationX (float pitchDegrees) |
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void | SetRotationY (float yawDegrees) |
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void | SetRotationZ (float rollDegrees) |
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void | SetOrientation (float pitchDegrees, float yawDegrees, float rollDegrees) |
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void | SetOrientation (const glm::quat &orientation) |
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void | SetScale (const glm::vec3 &scale) |
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void | SetScale (float factorX, float factorY, float factorZ) |
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void | SetScaleX (float factor) |
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void | SetScaleY (float factor) |
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void | SetScaleZ (float factor) |
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const glm::vec3 & | GetPosition () const |
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const glm::vec3 & | GetScale () const |
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const glm::vec3 & | GetWorldScale () const |
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const glm::vec3 & | GetWorldSurfaceScale () const |
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const glm::vec3 & | GetRotation () const |
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const glm::quat & | GetOrientation () const |
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const glm::vec3 & | GetAnchorPoint () const |
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virtual void | SetSize (const glm::vec3 &size, bool dirtyLayout=true) |
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const glm::vec3 & | GetSize () const |
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const glm::vec3 & | GetInitialSize () const |
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void | SetMeasuredSize (const glm::vec3 &measuredSize) |
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const glm::vec3 & | GetMeasuredSize () const |
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void | SetInternalCustomTimelineValue (uint32_t trackID, const CYIVariant &value) |
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virtual void | SetCustomTimelineValue (uint32_t trackID, const CYIVariant &value) |
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void | SetClippingOn () |
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void | SetClippingOff () |
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bool | GetClipping () const |
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void | SetClippingBox (const CYIAABB &worldBox) |
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const CYIAABB & | GetClippingBox () const |
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void | StartPropertyAnimation (PropertyAnimation::Type propType, float from, float to, uint32_t durMs, CYITimeInterpolator *pTimeInterpolator=nullptr, bool dirtyLayout=true) |
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void | StopPropertyAnimation (PropertyAnimation::Type propType) |
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void | UpdateLocalSpaceCollision (CYIActionEvent *pActionEvent) |
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virtual bool | BroadcastEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) |
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void | UpdateEventForLocalSpace (CYIActionEvent *pActionEvent, glm::vec3 &rayOrigin, glm::vec3 &rayNonOriginPoint) const |
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bool | IsBoundingBoxHit (const CYIRay &worldSpaceRay) const |
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bool | IsMeshHit (const CYIRay &worldSpaceRay) const |
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void | DumpTree () const |
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void | StartCaptureKeyboardEvents () |
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void | StopCaptureKeyboardEvents () |
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void | StartCaptureTrackpadEvents () |
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void | StopCaptureTrackpadEvents () |
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void | StartCapturePointerEvents (uint8_t pointerID) |
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void | StopCapturePointerEvents (uint8_t pointerID) |
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bool | DrawBehindChildren (CYISceneNode *pSceneNode, bool *pChanged=nullptr) |
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bool | DrawInFrontOfChildren (CYISceneNode *pSceneNode, bool *pChanged=nullptr) |
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bool | DrawBehind (CYISceneNode *pSceneNode, bool *pChanged=nullptr) |
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bool | DrawInFront (CYISceneNode *pSceneNode, bool *pChanged=nullptr) |
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bool | IsFocusRoot () const |
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void | SetIsFocusRoot (bool isFocusRoot) |
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virtual void | OnFocusGainedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) |
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virtual void | OnFocusLostInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) |
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virtual void | FocusLostInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) |
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virtual void | OnFocusChangedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) |
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virtual void | FocusChangedInDescendants (CYISceneNode *pNewNodeWithFocus, CYISceneNode *pPreviousNodeWithFocus) |
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void | SetUseLocalTransformAndAlpha (bool use) |
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bool | GetProperty (CYIStringView propertyName, CYIString *pValue) const |
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void | SetProperty (const CYIString &propertyName, const CYIString &propertyValue) |
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std::shared_ptr< CYISceneNodeProxy > | GetSceneNodeProxy () const |
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void | SetLayoutConfig (std::unique_ptr< CYILayoutConfig > pLayoutConfig) |
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const CYILayoutConfig * | GetLayoutConfig (LayoutConfigFetchMode fetchMode=LayoutConfigFetchMode::LazyInstantiate) const |
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CYILayoutConfig * | GetLayoutConfig (LayoutConfigFetchMode fetchMode=LayoutConfigFetchMode::LazyInstantiate) |
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void | SetLayoutState (std::unique_ptr< CYILayoutState > pLayoutState) |
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const CYILayoutState * | GetLayoutState () const |
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CYILayoutState * | GetLayoutState () |
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void | RequestLayout () |
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LayoutDirtyFlag | GetLayoutDirtyFlag () const |
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virtual void | SetLayoutDirtyFlag (LayoutDirtyFlag flag) |
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virtual CYIAbstractCameraSceneNode * | FindActiveCamera (const CYISceneNode *pTargetSceneNode=nullptr) const |
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CYIAccessibilityAttributes::Accessible | GetAccessible () const |
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void | SetAccessible (CYIAccessibilityAttributes::Accessible accessible) |
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const CYIAccessibilityAttributes * | GetAccessibilityAttributes () const |
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std::unique_ptr< CYIAccessibilityAttributes > | TakeAccessibilityAttributes () |
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void | SetAccessibilityAttributes (std::unique_ptr< CYIAccessibilityAttributes > pAttributes) |
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const CYIRenderable * | GetRenderable () const |
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template<typename T > |
bool | CanCastTo () const |
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CYIAdjustmentLayerSceneNode * | GetLastAdjustmentLayer () const |
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| CYIEventTarget () |
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virtual | ~CYIEventTarget () |
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bool | AddEventListener (CYIEvent::Type eventType, CYIEventHandler *pListener, CYIEventTarget::Phase phase=CYIEventTarget::Phase::Bubble) |
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bool | RemoveEventListener (CYIEvent::Type eventType, CYIEventHandler *pListener, CYIEventTarget::Phase phase=CYIEventTarget::Phase::Bubble) |
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void | SetSpecialTypeFlag (SpecialEventTargetType type) |
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void | ClearSpecialTypeFlag (SpecialEventTargetType type) |
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SpecialEventTargetType | GetSpecialTypes () const |
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const std::shared_ptr< CYIEventTargetProxy > & | GetProxy () const |
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Public Member Functions inherited from CYISignalHandler |
| CYISignalHandler () |
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| CYISignalHandler (const CYISignalHandler &signalHandler) |
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virtual | ~CYISignalHandler () |
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CYISignalHandler & | operator= (const CYISignalHandler &signalHandler) |
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void | MoveToThread (CYIThread *pThread) |
| This function allows the user to override the default thread affinity to any CYIThread that may or may not be running. More...
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CYIThreadHandle | GetThreadAffinity () const |
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void | SetThreadAffinity (const CYIThreadHandle &threadAffinity) |
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virtual bool | IsConnected () const |
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virtual bool | IsConnected (const CYISignalBase &signal) const |
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void | Disconnect (CYISignalBase &signal) |
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void | DisconnectFromAllSignals () |
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| Listener () |
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virtual | ~Listener () |
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virtual void | OnThreadStarted (CYIThread *) |
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virtual void | OnThreadTerminated (CYIThread *) |
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virtual void | OnThreadFinished (CYIThread *) |
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virtual | ~IYIPropertiesSource ()=default |
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bool | GetProperty (CYIStringView propertyName, CYIString *pValue) const |
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Public Member Functions inherited from CYIEventHandler |
| CYIEventHandler () |
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| CYIEventHandler (const CYIEventHandler &) |
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virtual | ~CYIEventHandler () |
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CYIEventHandler & | operator= (const CYIEventHandler &) |
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bool | RegisterEventFilter (CYIEventFilter *pFilter) |
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bool | UnregisterEventFilter (CYIEventFilter *pFilter) |
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bool | PreFilter (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) |
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bool | PostFilter (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) |
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bool | AreEventsEnabled () const |
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void | EnableEvents (bool enable) |
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static void | RegisterAllViews () |
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static void | RegisterAllSceneNodes () |
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static const float | OPACITY_NOT_VISIBLE_EPSILON |
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static constexpr DirtyFlag | DirtyClean = 0x0000 |
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static constexpr DirtyFlag | DirtySceneGraph = 0x0001 |
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static constexpr DirtyFlag | DirtyVisibility = 0x0002 |
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static constexpr DirtyFlag | DirtyOpacity = 0x0004 |
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static constexpr DirtyFlag | DirtyLocalTransform = 0x0008 |
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static constexpr DirtyFlag | DirtyWorldTransform = 0x0010 |
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static constexpr DirtyFlag | DirtyUniform = 0x0020 |
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static constexpr DirtyFlag | DirtyWorldBoundingBox = 0x0040 |
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static constexpr DirtyFlag | DirtyMesh = 0x0080 |
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static constexpr DirtyFlag | DirtyWorldSurfaceScale = 0x0100 |
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static constexpr DirtyFlag | DirtyWorldScale = 0x0200 |
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static constexpr DirtyFlag | DirtyLocalBoundingBox = 0x0400 |
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static constexpr DirtyFlag | DirtyEverything = (DirtySceneGraph | DirtyVisibility | DirtyOpacity | DirtyLocalTransform | DirtyWorldTransform | DirtyUniform | DirtyWorldBoundingBox | DirtyWorldSurfaceScale | DirtyWorldScale | DirtyLocalBoundingBox) |
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virtual void | OnEnable () override |
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virtual void | OnDisable () override |
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virtual void | OnPress () override |
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virtual void | OnRelease () override |
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virtual void | OnEnter () override |
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virtual void | OnLeave () override |
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virtual void | OnCancel () override |
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virtual void | FinishAllPlayingTimelines () override |
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void | OnPressCompleted () |
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void | OnReleaseCompleted () |
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virtual bool | HandleEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) override |
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void | StartTimelineForward (CYIAbstractTimeline *pTimeline, const char *pFunctionName=nullptr, const char *pTimelineName=nullptr) |
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void | StartTimelineReverse (CYIAbstractTimeline *pTimeline, const char *pFunctionName=nullptr, const char *pTimelineName=nullptr) |
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void | UpdateClipping () |
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virtual void | WorldScaleUpdated () override |
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virtual void | WorldBoundingBoxUpdated () override |
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virtual void | OnViewReflowed (const glm::vec3 &worldScale) |
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virtual void | ViewReflowed (const glm::vec3 &worldScale) |
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virtual bool | ProcessEvent (const std::shared_ptr< CYIEventDispatcher > &pDispatcher, CYIEvent *pEvent) override |
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void | UpdateResponsiveLayoutAnchors () |
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virtual void | SizeChanged () override |
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virtual void | ChildNeedsLayout () override |
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virtual void | LayoutDirtied () override |
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virtual void | ChildAdded (CYISceneNode *pChild) override |
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virtual void | ChildRemoved (CYISceneNode *pChild) override |
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virtual void | ChildVisibilityChanged (CYISceneNode *pChild) override |
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void | OnViewIsInAnimatedPosition () |
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void | OnViewIsGoingOutOfAnimatedPosition () |
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void | SetInTimeline (CYIAbstractTimeline *pTimeline) |
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void | SetOutTimeline (CYIAbstractTimeline *pTimeline) |
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virtual void | OnInit () |
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bool | TryRequestFocusOnInitiallyFocusedView () |
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void | Update () |
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virtual void | OnUpdateBegin () |
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virtual void | UpdateBegin () |
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virtual void | OnUpdateEnd () |
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virtual void | UpdateEnd () |
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virtual void | OnDirtyFlagChanged () |
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virtual void | DirtyFlagChanged () |
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virtual void | OnTransformUpdated () |
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virtual void | TransformUpdated () |
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virtual void | OnWorldScaleUpdated () |
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virtual void | OnWorldSurfaceScaleUpdated () |
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virtual void | WorldSurfaceScaleUpdated () |
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virtual void | OnVisibilityUpdated () |
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virtual void | VisibilityUpdated () |
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virtual void | OnCompositeOpacityUpdated () |
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virtual void | CompositeOpacityUpdated () |
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virtual void | OnWorldBoundingBoxUpdated () |
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virtual void | OnLocalBoundingBoxUpdated () |
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virtual void | LocalBoundingBoxUpdated () |
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virtual void | OnChildAdded (CYISceneNode *pChild) |
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virtual void | OnChildRemoved (CYISceneNode *pChild) |
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virtual void | OnSizeChanged () |
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virtual void | OnChildVisibilityChanged (CYISceneNode *pChild) |
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virtual void | OnDrawOrderChanged () |
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LayoutDirtyFlag | GetCurrentLayoutDirtyFlag () const |
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virtual CYIString | GetDumpTreeString () const |
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void | DumpTree (int32_t indentLevel) const |
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virtual void | SetCustomUniforms () |
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template<class T > |
void | SetNodeType () |
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virtual CYISceneNode * | GetNodeFromChildren (CYIStringView name) |
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virtual CYISceneNode * | GetNodeFromChildren (const int32_t id) |
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virtual CYISceneNode * | GetNodeFromChildren (const CYIRuntimeTypeInfo &enforceClassType) |
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CYISceneNode * | GetNodeFromChildrenAfterTarget (const CYIRuntimeTypeInfo &enforceClassType, bool *pTargetReached, CYISceneNode *pStartAfterTarget) |
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CYIAbstractTimeline * | m_pPressAnim |
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CYIAbstractTimeline * | m_pReleaseAnim |
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CYIAbstractTimeline * | m_pDisableAnim |
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CYIAbstractTimeline * | m_pUpOverAnim |
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CYIAbstractTimeline * | m_pOverUpAnim |
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CYIAbstractTimeline * | m_pDownUpAnim |
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EnableState | m_enableState |
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PressState | m_pressState |
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OverState | m_overState |
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int32_t | m_buttonID |
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CYITextSceneNode * | m_pButtonTextNode |
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CYITextSceneNode * | m_pButtonTextNodePress |
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bool | m_stopEventPropagation |
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bool | m_responsiveLayoutEnabled |
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bool | m_sceneTreeBuilt |
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bool | m_inAnimatedPosition |
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CYISceneNode * | m_pClippingNode |
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CYIAbstractTimeline * | m_pFocusInTimeline |
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CYIAbstractTimeline * | m_pFocusOutTimeline |
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std::unique_ptr< CYILayout > | m_pLayout |
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std::shared_ptr< CYIAssetViewTemplate > | m_pAssetViewTemplate |
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std::shared_ptr< CYISceneNodeProxy > | m_pInitiallyFocusedView |
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InitialFocusLifetime | m_initialFocusLifetime |
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std::multimap< EYIAnchorType, YI_ANCHOR_DATA > | m_anchors |
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std::map< CYIString, std::unique_ptr< CYITimeline >, std::less< void > > | m_timelines |
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std::map< CYIString, std::unique_ptr< CYIParallelTimelineGroup >, std::less< void > > | m_timelineGroups |
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std::map< CYIString, std::unique_ptr< CYIAbstractTimeline >, std::less< void > > | m_externalTimelines |
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CYIString | m_name |
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CYISceneNode * | m_pParent |
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CYISceneNode * | m_pDrawParent |
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std::vector< std::unique_ptr< CYISceneNode > > | m_children |
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std::vector< CYISceneNode * > | m_drawChildren |
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std::map< CYIString, CYIString, std::less< void > > | m_Properties |
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std::vector< std::shared_ptr< CYIEffect > > | m_Effects |
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std::vector< std::unique_ptr< PropertyAnimation > > | m_propertyAnimations |
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float | m_localOpacity |
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std::unique_ptr< CYITransform > | m_pTransform |
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glm::vec3 | m_size |
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glm::vec3 | m_initialSize |
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glm::vec3 | m_measuredSize |
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glm::vec3 | m_vlsLastCollision |
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bool | m_clip |
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bool | m_localVisibility |
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int32_t | m_id |
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uint64_t | m_guid |
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std::unique_ptr< CYINPatch > | m_pNPatch |
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std::shared_ptr< CYIBitmap > | m_pNPatchBitmap |
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std::shared_ptr< CYIRenderable > | m_pRenderable |
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std::vector< EventListenerEntry > | m_listeners |
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SpecialEventTargetType | m_specialTypes |
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std::shared_ptr< CYIEventTargetProxy > | m_pEventTargetProxy |
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Protected Attributes inherited from CYIEventHandler |
bool | m_enableEvents |
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