You.i Engine
CYITimeline Member List

This is the complete list of members for CYITimeline, including all inherited members.

Abort()CYIAbstractTimeline
AbortedCYIAbstractTimeline
ClearSourcePositions(CYISceneNode *pNode)CYIAbstractTimeline
ClearSourceScales(CYISceneNode *pNode)CYIAbstractTimeline
ClearTargetPositions(CYISceneNode *pNode)CYIAbstractTimeline
CompletedCYIAbstractTimeline
CompletedForwardCYIAbstractTimeline
CompletedReverseCYIAbstractTimeline
Continue()CYIAbstractTimeline
ContinueForward()CYIAbstractTimeline
ContinueReverse()CYIAbstractTimeline
CYIAbstractTimeline(std::unique_ptr< CYIAbstractTimelinePriv > pPriv)CYIAbstractTimelineprotected
CYISignalHandler()CYISignalHandler
CYISignalHandler(const CYISignalHandler &rSignalHandler)CYISignalHandler
CYITimeline(std::shared_ptr< CYITimelineBackingStore > pBackingStore, CYISceneNode *pRootNode=nullptr)CYITimeline
CYITimeline(std::shared_ptr< CYITimelineBackingStore > pBackingStore, const CYIMarkerData *pMarker, CYISceneNode *pRootNode=nullptr)CYITimeline
CYITimeline(std::shared_ptr< CYITimelineBackingStore > pBackingStore, uint64_t startTime, uint64_t duration, CYISceneNode *pRootNode=nullptr)CYITimeline
DeleteTrack(uint32_t trackID)CYITimeline
Direction enum nameCYIAbstractTimeline
Disconnect(CYISignalBase &rSignal)CYISignalHandler
DisconnectFromAllSignals()CYISignalHandler
Finish()CYIAbstractTimeline
FrameMode enum nameCYIAbstractTimeline
GetCurrentTime() constCYIAbstractTimeline
GetDirection() constCYIAbstractTimeline
GetEndFrameMode() constCYITimeline
GetLooping() constCYIAbstractTimeline
GetMarkerName() constCYITimeline
GetOrderedTrackTargets(std::vector< CYISceneNode *> *pTargets)CYITimeline
GetProxy() constCYIAbstractTimeline
GetRootNode() constCYIAbstractTimeline
GetStartFrameMode() constCYITimeline
GetStartTime() constCYIAbstractTimeline
GetStatus() constCYIAbstractTimeline
GetThreadAffinity() constCYISignalHandler
GetTimeAsPercentage() constCYIAbstractTimeline
GetTimelineTrack(size_t index) constCYITimeline
GetTotalTime() constCYIAbstractTimeline
GetTrackCount() constCYITimeline
IsConnected() constCYISignalHandlervirtual
IsConnected(const CYISignalBase &rSignal) constCYISignalHandlervirtual
Listener()CYIThread::Listenerinline
m_pPrivCYIAbstractTimelineprotected
MoveToThread(CYIThread *pThread)CYISignalHandler
OnThreadFinished(CYIThread *)CYIThread::Listenerinlinevirtual
OnThreadStarted(CYIThread *)CYIThread::Listenerinlinevirtual
OnThreadTerminated(CYIThread *)CYIThread::Listenerinlinevirtual
operator=(const CYISignalHandler &rSignalHandler)CYISignalHandler
Pause()CYIAbstractTimeline
PausedCYIAbstractTimeline
PausedForwardCYIAbstractTimeline
PausedReverseCYIAbstractTimeline
PlayingCYIAbstractTimeline
PlayingForwardCYIAbstractTimeline
PlayingReverseCYIAbstractTimeline
RemapTrackAttributes(const CYIString &oldTrackTarget, CYISceneNode *pNewTarget, bool ignoreOtherTracks=true)CYITimeline
SeekToPercentage(float percentage)CYIAbstractTimeline
SeekToTime(uint64_t millis)CYIAbstractTimeline
SetDirection(Direction direction)CYIAbstractTimeline
SetDirectionForward()CYIAbstractTimeline
SetDirectionReverse()CYIAbstractTimeline
SetDisablesInput(bool disablesInput)CYIAbstractTimeline
SetFrameModes(FrameMode startFrameMode, FrameMode endFrameMode)CYIAbstractTimeline
SetLooping(bool isLooping)CYIAbstractTimeline
SetRootNode(CYISceneNode *pRootNode)CYIAbstractTimeline
SetSourcePositions(CYISceneNode *pNode, const glm::vec3 &position)CYIAbstractTimeline
SetSourceScales(CYISceneNode *pNode, const glm::vec3 &scale)CYIAbstractTimeline
SetTargetPositions(CYISceneNode *pNode, const glm::vec3 &position)CYIAbstractTimeline
SetThreadAffinity(const CYIThreadHandle &rThreadAffinity)CYISignalHandler
SetTrackSource(uint32_t trackID, const CYIVariant &source)CYITimeline
SetTrackSource(CYISceneNode *pNode, CYITimelineTrack::AttributeType type, const CYIVariant &source)CYITimeline
SetTrackTarget(uint32_t trackID, const CYIVariant &target)CYITimeline
SetTrackTarget(CYISceneNode *pNode, CYITimelineTrack::AttributeType type, const CYIVariant &target)CYITimeline
SetTrackTargetNode(uint32_t trackID, CYISceneNode *pTargetNode)CYITimeline
Start()CYIAbstractTimeline
StartedCYIAbstractTimeline
StartedForwardCYIAbstractTimeline
StartedReverseCYIAbstractTimeline
StartForward()CYIAbstractTimeline
StartReverse()CYIAbstractTimeline
Status enum nameCYIAbstractTimeline
TimelineLoopedCYIAbstractTimeline
Track()CYIAbstractTimeline
TrackTargetNameExists(const CYIString &trackTargetName)CYITimeline
UnmapAllTracks()CYITimeline
Untrack()CYIAbstractTimeline
~CYIAbstractTimeline()CYIAbstractTimelinevirtual
~CYISignalHandler()CYISignalHandlervirtual
~CYITimeline()CYITimelinevirtual
~Listener()CYIThread::Listenerinlinevirtual