You.i Engine
YI_TEXTURE_DETAILS Struct Reference

Detailed Description

A structure that describe an atlas texture.

#include <graphics/YiTextureAtlas.h>

Public Attributes

ssize_t ID
 
void * pReference
 
size_t page
 
int32_t startX
 
int32_t startY
 
int32_t width
 
int32_t height
 
float UV_S0
 
float UV_T0
 
float UV_S1
 
float UV_T1
 
uint32_t refCount
 

Member Data Documentation

◆ height

int32_t YI_TEXTURE_DETAILS::height

◆ ID

ssize_t YI_TEXTURE_DETAILS::ID

◆ page

size_t YI_TEXTURE_DETAILS::page

◆ pReference

void* YI_TEXTURE_DETAILS::pReference

◆ refCount

uint32_t YI_TEXTURE_DETAILS::refCount

◆ startX

int32_t YI_TEXTURE_DETAILS::startX

◆ startY

int32_t YI_TEXTURE_DETAILS::startY

◆ UV_S0

float YI_TEXTURE_DETAILS::UV_S0

◆ UV_S1

float YI_TEXTURE_DETAILS::UV_S1

◆ UV_T0

float YI_TEXTURE_DETAILS::UV_T0

◆ UV_T1

float YI_TEXTURE_DETAILS::UV_T1

◆ width

int32_t YI_TEXTURE_DETAILS::width

The documentation for this struct was generated from the following file: