You.i Engine
CYIGraphicsComponents Class Reference

Detailed Description

The child class should contain every graphics component that should be publicly accessed by applications.

This is especially useful to expose graphical components that can be used for application-specific features like effects, video playback, etc ...

Example of child class: CYIGraphicsComponentsD3D11 will contain the device, deviceContext, swapChain, etc ...

#include <renderer/YiGraphicsComponents.h>

Inheritance diagram for CYIGraphicsComponents:

Public Member Functions

 CYIGraphicsComponents ()
 
virtual ~CYIGraphicsComponents ()
 

Constructor & Destructor Documentation

◆ CYIGraphicsComponents()

CYIGraphicsComponents::CYIGraphicsComponents ( )
inline

◆ ~CYIGraphicsComponents()

virtual CYIGraphicsComponents::~CYIGraphicsComponents ( )
inlinevirtual

The documentation for this class was generated from the following file: