You.i Engine
YiBufferObject.h
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1 // © You i Labs Inc. 2000-2020. All rights reserved.
2 #ifndef _YI_BUFFER_OBJECT_H_
3 #define _YI_BUFFER_OBJECT_H_
4 
5 #include "framework/YiPredef.h"
6 #include "renderer/YiGPUObject.h"
7 #include "utility/YiRtti.h"
8 
15 {
16 public:
18  virtual ~CYIBufferObject();
19 
24  virtual void *Map();
25 
30  virtual void Unmap(size_t size);
31 };
32 
37 #endif
virtual ~CYIBufferObject()
Definition: YiBufferObject.h:14
virtual void * Map()
An interface for managing GPU-bound objects such as shaders and textures.
Definition: YiGPUObject.h:18
virtual void Unmap(size_t size)
This file contains the classes and macros used to implement RTTI in You.i Engine. ...